This is a project has been used by Univision for 2020 election. Some key elements I did for this project: - Rendering Optimization: Since scene capture is a heavy rendering task, I need decresing the amount of scene capture we need for compositing. - Shaders: Creating shaders for all the 3D objects in the scenes. - Lighting: Lighting all the scenes. - Coding: Connecting real time election data with Unreal. Also creating tools for customizable seats for house/senate.